The following Shadron objects are available. They are typically displayed in their own window and represent media content such as image or sound. In most cases, they can be referred to by their name as textures in subsequent shader functions.
- image – a static input or output image
- animation – an animated image
- cubemap – a cube map (environment map)
- model – a 2D or 3D model view
- particle_system – a particle system view
- feedback – a feedback buffer
- sound – a sound object